AR Drone
My Roles
Programmer, Sound
Project Description
Start
The original idea of combining AR game with drone was inspired by Nintendo’s game Mario Kart Live: Home Circuit, which is about driving kart in real environment but with AR effects around
AR
At beginning, we researched on two AR SDKs: ARCore and Vuforia to test which best meets our needs.
During process, we figured out that virtual objects tend to be drifting, because geolocation precision wasn’t accurate and stable. Therefore, we chose Vuforia, since physical markers can bind the geolocation of drone and assets.
Drone
We also researched several drones at the start of project. Our initial plan was to use the DJI Avata with its unique stick controller and FPV goggles. Due to the lack of public SDK, we finally chose a different model - DJI Tello, for its open-source Unity template.
My Roles
Responsible for researching AR SDKs and developing gameplay related functions.
Programmer
researching Vuforia functions
developing drone functions like shooting
designing and developing monster spawner and AI
Sound
designing sound effects and BGM for the experience
Tech Implementation
In this project, we use Unity to support our main gameplay, and use Vuforia to support the AR functions.