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Pipe Overflow
My Roles
Gameplay Design, Producer, Sound
Project Description
Game Introduction
In this game, the protagonist acts as an operator of a building, and needs to save a worker "Dave" from the flooding water.
Game Theme
Representing the "fear" of Dave, and giving players feeling of "they can help him"

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My Roles
Responsible for:
Design
Core game logic and flow
Scripts that control players indirectly to follow the storyline.
Small puzzles during gameplay that are solvable.
Producer
Write daily plans and check progress
Schedule meetings and take notes
Manage assets
Sound
Adjust sound effects with Adobe Audition
Use copy right free musics and credit them
Tech Implementation
In Pipe Overflow, we developed our game in Unity, and use XR-plugin to support VR related functions.
Project Gallery

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